![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiutHXx4y8RD2k1blKm1-crLpPMx4_ybMlksUIZXDcPvM7TAxrS07LNMnw__zKRmqcqvwWJfcPZM8dKdjt_6A40fGFgD2lSyNgg7oQw28T6B_EQYOP6VS2TJvhmnmA3APPqk7ym5BVd0sQ/s400/Mystic-Seaportwith-clouds.jpg)
A couple things had to be done to the image before adding the sky. The gray building just left of center had the side facing the sun blown out. The easiest place to fix it was in Adobe Photoshop Lightroom 3, so back it went. At first glance it appeared that there was no detail on the sunny side. I used the Adjustment Brush and cranked the Exposure all the way down. Pulling the exposure either all the way up (on dark segments) or all the way down (on light segments) is an easy way to see what you're painting. If the final adjustment were to be a couple of tenths of a stop and anyone were to try to apply that small an adjustment they wouldn't be able to see if the change was made. By raising or lowering the exposure all the way you can see what's going on. Since anything done in LR3 is nondestructive the change can be modified after knowing that you've covered the entire area that needs to be dealt with.
After all the adjustments were made the image took another trip over to CS5. The cloud image was brought in. It really doesn't make any difference which Layer is in front. Changing the Blend Mode to Darker Color brings all the fine detail in the trees forward. It also over painted the lighter buildings. A really non-fancy Layer Mask was applied and any spill onto the buildings taken away using a Black Press Tool (B).
The secret was that the only place with any blue was in the sky. Using a Hue/Saturation Adjustment Layer to make only the Cyan and Blue components very light (maxing out the Luminance) allowed the clouds and sky to show through.
Big thing is to not make things any harder than they have to be.